CavernCavern4DCavernizeDebugFilterInterfacesBiquadCombDelayDistanceBasedLowpassStrengthEcho3DFilterNotExistsExceptionRaytracedSimpleEchoSimulationSourceSimulationTargetFiltersFormatHelpersQuickEQRemappingSpecialSourcesSpooferUtilitiesVirtualizerAtmosphereAudioClip3DAudioListener3DAudioListener3DInspectorAudioSource3DCavernizeRealtimeChannelClipEnvironmentsJackListenerQualityModesRolloffsSeatAdaptationSource | class DistanceBasedLowpassThe further the source from the listener, the deeper this effect will make its sound.
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